hvMechWarrior-v14:
Aerotech Vehicles
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There are two categories of Aerotech Vehicles:
Fighters, which are small one-seat craft designed for maneuverability, and
Dropships, which require a small Mech as a pilot in order to carry additional
Mechs as cargo.
Fighters are most often used for ground support, while the much larger Dropships
are used to transport slower Assault Mechs.
Click the
thumbnail to view an action picture of the vehicle firing.
Aerotech Fighters:
Corsair: Armed with dual AC10s, the Corsair is the
dogfighter of this group. It is also effective against slow-moving ground
targets when strafing in a shallow dive.
Weight:
50 tons
Speed:
65
Agility:
Very good
Climb: Good
Payload:
1
Armor:
Poor
Stingray: The Stingray is armed with two group-fired PPCs. The Stingray is
very effective against faster Mechs because of the bracketing of the twin PPCs
and the projectiles' heat generating properties.
Weight:
60 tons
Speed: 55
Agility: Very good
Climb: Good
Payload:
1
Armor: Very poor
Riever: The Riever is the largest fighter, carrying the
largest weapon: the Arrow IV (a non-locking version). While single volleys are
very destructive against any type of ground target, the slow speed of the
missile makes it virtually impossible to engage air targets.
Weight:
100 tons
Speed: 45
Agility:
Good
Climb: Good
Payload:
1
Armor: Fair
Dropships:
Leopard Class: Quick for a dropship, the Leopard Class is an exercise
in moderation; it has good armor, good payload, fair agility and its LRM-10 is
moderately effective against any land or air target.
Weight:
1700 tons
Speed:
30
Agility:
Fair
Climb: Good
Payload: 3
Armor: Good
Union Class: The Union Class is purpose built to ferry
as many Mechs as possible while also carrying enough firepower to enter a hot LZ.
Armed with a Long Tom, The Union Class can clear a hostile landing site or be
used for long-range bombardment.
Weight:
3500 tons
Speed: 25
Agility:
Poor
Climb: Good
Payload: 5
Armor: Very good
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